/* Window.h
Copyright (c) 2008 Michael Zahniser
Please note the license terms (MIT license) at the end of this document.

Header file for the Window class, which represents an SDL window.
*/

#ifndef __SDL_WINDOW_H__
#define __SDL_WINDOW_H__

#include "SDL.h"

#include "Surface.h"

#include <string>

using std::string;



class Window : public Surface {
public:
	// Functions for determining whether the window has been created.
	using Surface::operator bool;
	using Surface::operator!;

	// Set the caption of the window. This should be done before creating it.
	void SetCaption(const string &caption);

	// Create a window with the given dimensions and flags.
	// If the given width or height is 0, the window will be created full-screen at
	// the maximum resolution.
	void Create(int width = 0, int height = 0, Uint32 flags = SDL_HWSURFACE | SDL_DOUBLEBUF);
	// Resize the window.
	void Resize(int width, int height);

	// Update the window with whatever drawing has been done.
	void Update();


private:
	Uint32 flags;
};

#endif

/* Copyright (c) 2008 Michael Zahniser

Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE. */
